I'm not spherical, but I think I can help with these questions...
Distropolis wrote: ↑Fri Jan 14, 2022 6:38 pm
Is there a hard limit of 16 algos?
Depends on what you mean, I guess. The only way to add or remove algorithms is by editing the code, so in that sense, yes it's hard limit. But if you edit the code you can add more. The part of the program that does the switching keeps track of which number algorithm you're on in a byte, so that's either a max of 255 or of 127 (I can't remember if byte is signed or not in arduino). So you can add more without doing much else to the code pretty easily, up to one of those limits, though there aren't enough LEDs to show all the program numbers past 16. (You'll need to update the totalPrograms value to match how many algorithms you have.) Beyond that, you could just edit the code further and make the byte be a long or something if you need even more algorithms. At some point program size is a concern, and I haven't compiled it for a while so I can't remember just how much space an algorithm adds typically, but it's probably not too much, so you can probably easily add a bunch more algorithms without a problem there.
What is the clock out for? Syncing to modular?
Yes, or anything else that takes a sync pulse, like a Pocket Operator for example.
Is the audio output stereo … like a different algo for L & R?
It's stereo only in that there's a signal coming out the left and the right, but they're the exact same signal. There's not a different algorithm for left and right.